Hiatus


Due to recent employment, work on the FPS Project will slow or halt in the near future. 
The previous roadmap was designed to arrive at iterative commercial releases in order to supplement the income of a non-software job.
A future roadmap with new goals will be created when a consistent supply of free time presents itself.
Until that point, please enjoy V0.5.4, my first attempt at an arena-shooter game.

There is a high likelihood that my first step in returning to this project will involve a large refactor of the code to be more modular and use more professional practices.

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