Hiatus Update


Over the hiatus I've decided to abandon the Unity game engine in favor of the Godot Engine. The reasons were thus:

  • Godot is free and open-source.
  • No license headache.
  • No asset store.
  • Projects can be built for just about any target platform.
  • Godot 3.0 will get C# support and some new 3D features.

This project will be discontinued, but when the hiatus is complete (some time after Godot 3.0 is released) a new project will start with its focus being to create a minimalist arena shooter(much like this one) that can be expanded into a larger project with subsequent updates.

Stay tuned. The next update will contain a link to the new project.

Files

linux.zip 211 MB
Nov 04, 2017
mac.zip 196 MB
Nov 04, 2017
win.zip 192 MB
Nov 04, 2017

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