Arena Update V0.5.5
A great deal of work went into refactoring, expanding, optimizing, and debugging the Arena.
Future goals include:
* Improving Arena Lobby
* Making distinct gamemodes within Arena.
* Add some form of kit customization.
* Add in magical abilities.
* Improve look/feel of existing menus.
* New Weapon: Auto Pistol- Semi-auto pistol.
* New Weapon: Auto Rifle- Semi-auto pistol, dual-wieldable.
* New Weapon: Single Shotgun- A single-shot shotgun with a lengthy reload.
*Equipped items no longer leave the player's inventory unless dropped.
*Press Q/RB when unarmed to equip the first weapon in inventory.
* Major refactors
* Stamina is now consumed by sprinting, recoil, and performing melee attacks.
* Condition(health, stamina, mana) represented by bars.
* Ranged weapons have accuracy influenced by player crouching, sprinting, aiming, and having low stamina.
* Crosshairs updated to expand and retract according to accuracy.
* Player now looks down the sights of ranged weapons when aiming.
* Players and NPCs stagger when receiving more than 20 damage.
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